#include #include "tools.h" #include "types.h" #include "action.h" #include "canvas.h" #include "ui.h" uint8 tool_cur; static uint8 prev_tool; /* TODO: Move to config.h */ uint8 tool_array[] = { TOOL_TYPE_PENCIL, TOOL_TYPE_ERASER, TOOL_TYPE_FILL, TOOL_TYPE_CPICKER, TOOL_TYPE_ZOOMOUT, TOOL_TYPE_ZOOMIN, TOOL_TYPE_UNDO, TOOL_TYPE_CLOWN, TOOL_TYPE_REDO, }; void tool_change(uint8 t) { if (t != tool_cur) { canvas_mousel_up(cur_canvas); assert(t < tool_array_size()); t = (t < tool_array_size()) ? t : tool_array_size() - 1; tool_cur = t; ui_redraw_panel(UI_PANELTYPE_BUTTONS); } } uint8 tool_array_size() { return (sizeof tool_array / sizeof *tool_array); }